The name is constructed from two old english words; it combines "Ƿyrceþ" (it works) and "þrang" (throng or crowd) with "Áspyre" (investigate, study discover). This embodies an unconventional approach constructing experimental games using systems that yield novel emergent experiences.
You can call this the work-throng. Our current project is Pact, a system-driven action RPG set in a bright fantasy world.
Click any of the cards below to find a download link. Those marked as tech demos are not particularly fun, instead I built them to try out a shiny new piece of gamedev tech. Monster League and Killer Crusade will require a Java runtime environment, the rest are Unity games.
Survive against over 1,000 zombies running a custom Boid behavior using Unity DOTS.Video
Explore a procedurally generated dungeon and beat the bosses.Play
Die for Me
A Necromancer Seeks the Ultimate Dark Magic.Play
An Isometric Adventure with Wonky Puzzles.Play
The Sound of Your Bones Being SmashedPlay
Dark Powers vs Endless Waves of FrenchmenPlay
A Fast-Paced Multiplayer Shooter (Tech Demo)Play
Couch Co-Op Endless Survival (Tech Demo)Play
A Creepy Stealth Game in a Dark AlleyPlay
Very Silly Comentary on a Serious ProblemPlay
E-Volve for the Win (Play at Your Own Risk)Play